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Wedge + Lab File Cache Frame Range To Single Animated Alembic Cache

$13
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My client recently requested different attribute seed variations for each animated geometry. I need to store these changes for each group of frames in separate animated Alembic cache files. This is how I solve it.

Side FX Labs install needed. (https://www.sidefx.com/products/sidefx-labs/)

Houdini 19.5.805

By using alembic: This will assist in transferring data to other software like Maya and Cinema 4D. By using the TOPs setup and the appropriate nodes from LAB nodes, it will significantly speed up production, giving more time to relax.

I'm sharing my setup here to solve the following issue:

  • Create more variations by applying Wedge operation
  • Save each animation variation per Wedge cache as a single Alembic file

I offer solutions for both the Standard setup and the Houdini Lab nodes. I prefer using Lab nodes for a more intuitive and comfortable setup with fewer clicks. The setup is within the SOP network, and in TOPs, PDG will assist in generating it.


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$13

Wedge + Lab File Cache Frame Range To Single Animated Alembic Cache

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