Custom Stick Field setup for Sop Flip | Friendly Setup For New Houdini Users

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Here is my setup for SOP Flip, which is easier for beginners with Houdini and doesn't need much diving into the DOP network setup. This method uses an extra SOP volume field named "stick." This field helps the built-in Flip Solver know how to stick objects on collision.

Instead of using the same value for all objects, you can use this field to set different weights for different objects. You can even paint the "stick" attribute manually to customize it.

Buy me a coffee cup, the file is yours. Enhance your water simulation better with STICK on objects.

Houdini 20.0.688

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Custom Stick Field setup for Sop Flip | Friendly Setup For New Houdini Users

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